Guided projects that demonstrate modo 302’s tools, including:
- Candlestick: using modeling, sculpting, subsurface scattering, and area lights
- Product Shots: using modeling, lighting,
- Medical Imaging: using layer masks, environments, and gradients
- Furniture Modeling: using sculpting tools, traditional modeling tools, shader tree
- Motion Graphics: using backgrounds, layers, gradients, animation
- Accident Reconstruction: using modeling, sculpting, morphing, animation
- Architectural Walkthrough: using modeling, lighting, shader tree, animation, rendering
System Requirements:
- A computer (Mac or PC) with a high resolution screen (1280 x 1024) capable of playing QuickTime movie files
- Speakers and/or a headset
- modo 302 software loaded and running